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The Market

  • Dense section of the map 

  • Lots of NPC would be walking around

  • Create a more grounded area for the player to explore and places to hide in plain sight

  • Give the player structures they can enter like the tent or the corner market

  • Make the structures lead to multiple places, giving the player options

The Tent
  • Allows the player to have traversal options ; The inside leading to the streets and the outside leading to rooftops

The Corner Market

This section rewards players that have a frontal approach playstyle 

  • The front gate is open and  would be heavily guarded

  • Guards would patrol around the market

  • More open spaces for easier combat

The market also leads towards the church, the graveyard and the tomb

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